Two Souls reviewed by Ind13 Magazine!

We are pleased to announce that the new Indie gamer and game development magazine Ind13 has reviewed Two Souls!

To read the article directly you can click here

Ind13 are really worth checking out, they support indie developers and also appeal to indie gamers.  They touch on a myriad of articles ranging from game reviews to case studies and approaching challenging topics that indie’s like ourselves face almost on a daily basis!

Their website is www.ind13.com

Two Souls launches on Gamonaut!

Our studios beloved Two Souls makes a grand appearance as a web browser game!  Thanks to our friends at Icey Monty, Two Souls is now hosted on the website www.gamonaut.com.  We would like to say a big thank you to Icey Monty for all the hard work they’ve put in to get us fully set up on Gamonaut and other gaming sites across the internet!

You can find the press release below:

Wednesday, 16th April, 2014:

Student studios studying with Train2Game have joined forces to release Two Souls on free to play 3D gaming website: Gamonaut. A Lite version of the game developed by Derp Studios is exclusively available on Icey Monty’s popular gaming website. The partnership has come together as both studios won a Swan PR Train2Game competition to gain free PR for a month.

Gamonaut developed by Icey Monty has around 1/2million plays on its site to date and its numbers are rapidly growing. Two Souls is one of Derp Studio’s many popular gaming releases, the full version of the game is now available to buy on Android and Windows Phone 8, with planned release on iOS in the near future.

Nick Walker, Director, Icey Monty, said:
“Two Souls has an original mechanic that makes it challenging and gives players a new experience. It’s perfect for the web and mobile markets. Derp has been brilliant, both in terms of getting the game ready and with the teams enthusiasm for the cooperation. We’re excited about giving Two Souls more outreach, and that ends up being mutually beneficial.”

Christopher Ledger, CEO, Derp Studios:
“With John and Nick’s experience with building web games combined with our knowledge of games, I think we can cover a lot of audiences on both PC and mobile.  We’ve made a totally exclusive version of Two Souls for Gamonaut, dedicated to players using the keyboard. The levels are unique, so when players buy the game on mobile they will have fresh new content.”

Available now on Gamonaut here

Available now on Android
Pro:  Here
Lite:  Here
Available now on Windows Phone 8:
Pro:  Here
Lite:  Here

Links: www.iceymonty.com, www.derpstudios.com, www.train2game.com, www.swanpr.com.uk

Two Souls Trailer!

So out of the blue a trailer for Two Souls has appeared!  It’s an unofficial one however the team are really digging it!  A big thank you to MaximumAndroid on YouTube for this creation.  They may not know it but they’ve done the studio a favour by providing some publicity!

Here’s the trailer:

 

Two Souls released on Android!

The moment has come!

2Souls has finally hit Android! Derp Studios winning game candidate from the Swan PR competition, with special thanks to Train2Game and many others in getting the game where it is today. We hope you enjoy playing it as much as we’ve enjoyed developing it!

So without further ado:

Introducing one of the most challenging games to grace the app store! Take control of two little androids on their journey through the stars. Although their goal is the same, their paths are very different. Using the analog sticks guide our two little soul mates towards the end zone of each level in the best time you can achieve!

Features:

  • 10 Levels, each level more challenging than the last
  • Challenge Mode, a true test of dexterity!
  • Achievements, beat the challenges set by the developers and earn achievements via Swarm.
  • Leader-boards, attain bragging rights and post your high score on Swarm, Facebook and social media, show the world you have what it takes to be the best!
  • Beautifully composed soundtrack

Check out the page here and download the game on your Android devices here!

We really hope you enjoy playing this as much as the team enjoyed developing it!

Bug report forms are live!

We have just launched a bug tracker/submission system to our website!  Reporting a problem has never been so simple.   All you need to do is click on the “Report new issue” button and fill in all the fields.  Player feedback is always appreciated and Derp Studios is dedicated to bringing players great gameplay experiences.  The studio is always aiming to bring out high quality titles and what better way to do that by offering players a chance to be heard!

You can find the bug report form here!

2Souls Wins Train2Game PR Contest!

2Souls has been announced as a winner alongside Icey Monty’s browser game website.  The competition was fierce from the other Train2Game students who were making the most of the opportunity to snag some free PR!  However, Derp Studios has prevailed and we have two very special members to thank, Nicola Valacasara and Darroch McNaught for bringing us 2Souls and for taking the initiative and opportunity to grab Derp Studios some more attention.

In the following weeks the studio will be hoping to see an Android release of 2Souls.  So keep them peeled ladies and gentlemen!

If you would like to read the press release click here!

Introducing 2Souls!

Two members of the studio have recently entered a Train2Game PR competition.  The game is an arcade style game where the player takes control of two characters and moves them both individually with corresponding joysticks.  The aim of the game:  reach the end of the level.

I’m assuming you want to know the catch??  Well…read on!

As us gamers know, reaching the end of the level is never straight forward, in 2Souls you will be controlling two characters simultaneous.  You only have a certain amount of time before the platform you are on falls, so you will need to be very dextrous.  If that wasn’t challenging enough, the paths on each side are completely different, both with their own twists and turns.  If you get to the end of the level without falling off you progress!

The game is aimed for mobile platforms and we will try our best to port to all the major marketplaces!

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Derp Studios in The Radio Magazine

RadMag MS AdvertDerp Studios are very happy to announce that we have branched out and now work on Radio Apps as well as fun, quality games.

We have recently created an app for RTI radio station based in Poprad slovakia that is live on Windows 8 now on PC and Smart device which you can pick up here: http://apps.microsoft.com/windows/en-gb/app/1c12fd2d-ebac-4417-950e-475d4c5aec3f

We have other clients lined up with some big names from radios past that we will announce as we complete them.

The work we have been doing was also picked up by The Radio Magazine which is the last radio specific magazine left in print and is shipped out to all major and minor radio stations. You can read the radio article at www.theradiomagazine.co.uk

We have also been heavily supported by Microsoft through our new endeavor as they liked the idea of a radio application so much. We hope Microsoft will continue to help us in our games industry journey.

Derp Studios is very happy to be working with these great names and look forward to seeing where this will take us next!

To find out more about our Radio App service you can visit this page.

Derp Studios July Meet up

DSCN1789Derp Studios has spent all of this past week together at Cheltenham University working together on our latest project.

On Monday, Derps from all around the country descended on to Cheltenham. We had team members from Essex and Northamptonshire arrive and the work began.

As I arrived on Monday I noticed a distinct lack of morale as it was a rather warm day, I decided I would change this!

The next day I arrive to the university with cakes, muffins, and all manner of sugary treats. I also brought in some party hats and masquerade masks so the fun really could begin! For the rest of the day, many of the Derps enjoyed their sugary treats and wore party attire. The morale has been high ever since!

On Wednesday, we decided to terrify our coder, Nigel. One of our artists, Michael, was a wrestler in his younger days and so it was decided that for a group picture with our new team mates we would let Michael loose on Nigel, the picture turned out fantastic.

Thursday was a day of hard work. A lot of the time was spent in silence with heads down deep in work. The game progressed nicely.

On our last day working together things got a bit more light hearted. Whilst the work was done we had many an interesting conversation! Subjects included Martial Arts – with demonstrations, new Derpman stories and many amusing YouTube videos were watched.

It was a week filled with fun and hard work. This is what Derp lives for and loves!